top of page
Home

I'm Todd Koble, a Game Writer and Narrative Designer who has developed multiple narrative-driven games along with feature-length and short film screenplays.

​I also worked as the Head Writer and Project Lead for the indie game studio Break Joint Games.

I graduated from Grand Canyon University with a Bachelor of Arts in Digital Film with an Emphasis on Screenwriting.

Below are the games I've worked on, what they are, and what my involvement was alongside some screenwriting samples.

You can reach out to me at: toddkoble@outlook.com

Game Projects

Feature Film Scripts

Emergence: Hero Behind the Heroes

In Emergence: Hero Behind the Heroes, you are hired during a crisis by a superhero agency where you must match emergencies with specific heroes who can accomplish these missions.

​My Duties included:

  • Creating character bios, stats, and names that are distinctive and heroic

  • Overseeing character designs to ensure they fit with each hero's niche characteristics

  • Writing every emergency the player interacts with

  • Conceiving the overall story and writting a second narrative throughout the playthrough that evolves into a climactic plot twist

Download on itch.io

Download on itch.io

The Second Apothic

In a medieval underground laboratory, you find that alchemy wiped out its creators and you must find another way to successfully concoct their apothic.

​My Duties included:

  • Writing a mystery that enables the player to uncover their own discoveries and keep them engaged

  • Creating the gameplay loop and mapping out each room and its trials

  • 3D Modelling of all the environments and decorations

pASSED tHE fUTURE

People and technology from across space and time are pulled into the future to compete in a Grand Prix with the prize being a return trip home.

My Duties include:

  • Writing a narrative experience where success on the race track uncovers hints of the overarching mystery

  • Theming of all 12 courses, cars, and characters

  • Concepting and 3D Modeling each track to portray the motifs of the time and place they are based on

  • Designing cars that boldly display their themes

  • Animating characters and cutscenes that serve as a reward for the player's work and immerse them in the world

  • Being Project Lead by keeping in constant communication with our other developers to maintain cohesion throughout the experience

View on:

Outside the Veil

Jason is granted power from beyond our world, giving him a second chance to prove himself and become extraordinary, but this comes with a price; the creators of this power want it back and Jason must confide in those who were once his enemies so that he may achieve the life he once had.

Scene PDF

The Beyond Within Reach

The strongest of our universe’s elite protectors, Kinsana, uses the power of the fourth dimension to fight off unimaginable threats. However, when she becomes too careless, a new enemy emerges and takes the only thing she holds dear and she will do anything to get him back.

Scene PDF

Short Film Scripts

Writing Samples

Feature Lengths

Short Films

Until It's Gone

What is your dream? A place or a person? Jackson gets transported to a perfect world, full of the opportunities his life was void of, but something is missing. Is it worth turning back?

Script PDF

In A Perfect World

Maya and Ian loved each other once but clearly, that spark is gone. So how much do they really mean to each other? Maya will find out when she is all alone in a deadly crossfire.

Script PDF

bottom of page